Gamification as a Solution for Cancer-Induced Cognitive ImpairmentGökhan VATANSEVERa, Tarık KEÇELİb, Önder KIRCAc, Ali Cem BAŞARIRb,
Mustafa ÖZDOĞANdaDivision of Vascular and Interventional Radiology, Minimally Invasive Therapeutics Laboratory, Mayo Clinic, 13400 East Shea Blvd.,Scottsdale, AZ 85259, USA
bDepartment of Electrical and Computer Engineering, Antalya Bilim University Faculty of Engineering, Antalya, TURKEY
cDepartment of Biostatistics and Medical Informatics, Akdeniz University Faculty of Medicine, Antalya, TURKEY
dClinic of Medical Oncology, Antalya Memorial Hospital, Antalya, TURKEYDOI: 10.37047/jos.2020-78809 Sayfalar: 71 - 76 387 Viewed.